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Mick Gordon, the musical mind behind 2016's Doom, brings his talents to Atomic Heart's heart-pumping score. The first-person action is intentionally discombobulating to emphasize the game's horror motifs – despite having an assortment of mind-bending powers, agent P-3 is entirely out of his depth. Moreover, a few seconds of skill-tree footage revealed Atomic Heart's deep RPG-inspired progression system. A plethora of zany weapons reminiscent of Dying Light 2's modded melee armaments and Far Cry 6's repurposed guns fill the battlefields with fiery explosions and mists of blood. Players can expect to use telekinesis to launch adversaries or weaponize environmental objects as well as freeze assailants mid-action (1:43 time mark). Protagonist P-3, a KGB agent, is equipped with a glove that completely levels the playing field. While the central narrative is still unclear, some interesting mechanics can be gleaned. You can watch the new gameplay/cinematics below. IGN premiered a brand new trailer with an assortment of story beats, English localization, and a surprise Fall 2022 release window. A retro-futuristic take on 1950s Soviet Russia, the world of Atomic Heart is infested with rampaging automatons, wooly man-bear-things(?), gelatinous horrors, and much more. Mundfish's Atomic Heart has been making the rounds in gaming forums since early footage was first showcased in 2018.